Character designScene compositionStory structureAnimation effectsInteractive controlsScoring & feedbackSimulationCreative expression
Junior Computer Scientist · inside the lessons
From story to game
Project 1Let's DanceSequencingMotion blocks
One block after another makes the dance.
Project 2Savannah RaceLoopsMessages
A repeat block, then a message names the winner.
Project 12Whack-A-MoleRandomnessEventsScoring
Moles pop up at random. Tap one to score.
Project 17Bunny Maze RunnerLogicConditions
Touch a wall? Back to the start.
Junior Computer Scientist · 20 projects
Twenty projects. Twenty creations.
Let's DanceSavannah RaceSpooky CastleFun Day at the ParkSay My Name!Shooting StarsDesert DashMy AquariumZookeeper CatFly Fly to the SkyDesert DiscoveryWhack-A-MoleHey, Watch Out!Robo's Space AdventureDigi PawLuna's School DayBunny Maze RunnerAliens' Trip to the MoonMystic BattleToy Factory
Inside a 90-minute lesson
Five steps, every week
1
ExploreDiscover ideas and ask questions
2
BuildConstruct models and experiment
3
CodeCreate instructions and test them
4
PlayApply learning hands-on
★
SharePresent creations and celebrate
Part of the NEBULA™ Learning Model
A learning journey
Step two of five
Ranker lays the groundwork for High-Ranker. Progression follows each child's ability and readiness.
Ages 3–4AdapterExplore through play
This oneAges 5–6RankerBuild and discover
Ages 7–9High-RankerCode and create
Ages 10–12AceAdvanced solutions
Ages 13+KingReal-world engineering
Ranker at a glance
The curriculum at a glance
5–6years old
90minutes, once a week
80lessons and projects in the curriculum
2 of 5levels on the pathway, from age 3 to the teens
Visit www.metarobotics.aiOpen our website on any device
2
Fill in the enquiry formTell us about yourself and your market
3
We'll be in touchOur team follows up on your enquiry
Chapter 1 of 18
Based on the Ranker programme page at metarobotics.sg. Model photos, project screens and curriculum details come from the Junior Builders, Junior Robotic Coder and Junior Computer Scientist videos. Other illustrations are original; speech bubbles are illustrative. The voice-over uses your device’s built-in speech voice, so it sounds a little different on each device.